Battling and Assaulting
Battling and Assaulting
Battling and Assaulting
- Launching an Attack: Begin your turn by declaring your intention – whether to battle or assault. For a fierce attack, sum up the values of your combined cards and roll the die. It's then the defender's time to roll.
- Rules of Engagement: Engage enemy units directly across from your units. Diagonal attacks are prohibited, unless a special card mentions otherwise.
- Assault vs Battle: While both are forms of attack, there's a difference. Assaults are focused on fortifications or isolated structures, whereas battles involve troops. Certain bonuses like Battle Tactics don't apply to assaults (unless a troop is stationed with a structure or fortification).
- Weapon Limitations: Only siege weapons assault fortifications, and only troops can assault structures, unless specified differently. This simulates the notion that siege weapons cannot be dismantled, carried across the rubble of the destroyed fortification, and be reassembled again in time. Therefore only the troops go across and into the breach.
- Defensive Strategy: A fortification stands strong, and cannot be assaulted as long as it has defending units placed in front.
- Forces in Battle: Combine your force's strength to increase your might! Add up the Attack values of all cards in a force when clashing with the enemy on the battlefield.
- Stationed Troops: If a structure harbors a troop, they stand united, and certain battle bonuses may come into play.